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Aquatic OR Hula Hoop and Jump Rope Skill Games

 

Goal:

Goal:

Here are some games to help you practice your new skills.

Equipment: None

Group Size: 1+

Object: Perform manipulative movements without any equipment.

Rules:

  • Students complete the skills or exercises without any equipment.
  • Imagination is the key.

Variations:

  • Make up new rules to fit with your situation.
  • Use music and perform movements to the beat of the music.
  • Pretend to be an animal or famous person.

Equipment: Long Jump Rope

Group Size: 3+

Object: Enter a spinning long jump rope, jump the rope, and exit without touching the rope.

long jump rope

Rules:

  • Two people each hold a different end of the jump rope.
  • Rope turners back up so rope is draped loosely between them.
  • The jump rope will be turned at a consistent speed.
  • The jumping player starts by running under the rope without jumping it.
  • The next turn, the player enters the turning rope, jumps once, and exits the rope.
  • With each turn, the number of jumps increases by one until the player misses.
  • When a player misses, they take a turn spinning the rope.

Variations:

  • Set a number of jumps to aim for. The first player to reach the number wins.
  • Play by adding 2 or 3 jumps each time.
  • Play to a certain number and then start to subtract a jump with each turn.
  • Play using the different types of jumps. (single, spin, frog, etc.)
  • Turn the rope quickly.